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That '70s Expansion

VIGILANTES

High

Play with a reduced number of minions in your deck, but with a team of seven power-4 minions with powerful and oppressive abilities, including hard removal, power boost and retaliation.

Description

The Vigilantes are one of the 4 factions from the That ’70s Expansion set. Vigilantes are only composed of power-4 minions, each with a very oppressive and reactive effect to other players' cards. Other factions from the same set: Disco Dancers, Kung Fu Fighters, Truckers.

Cards Overview

The Vigilantes have only 7 minions and 13 actions compared to the usual 10 and 10. Every minion is power 4, which makes the total minion base power (not counting any abilities) equal to 28 or an average of 4 per minion compared to the usual 30 and 3. On top of that, they have several abilities that can boost the power of minions beyond their base value. Among their actions, there are: * 3 play-on-minion actions: Feeling Lucky?, Tough It Out (2x), * 3 play-on-base actions: Let’s Finish This, Shrug it Off, Street Justice, * 7 standard actions (5 that affect one or more minions, in bold): A Whole Lot Meaner, Knocked into Next Week, Make My Day, Scared Straight, The Revenge, Who Loves Ya, Baby? (2x), * 3 actions that directly increase a minion's power: A Whole Lot Meaner, Tough It Out (2x).
1x A Whole Lot Meaner - One minion gains +3 power until the end of the turn. 1x Feeling Lucky? - Play on a minion. Ongoing: After this minion’s controller plays an action, destroy the minion if this card is still on it. 1x Knocked into Next Week - Choose a minion. Shuffle it into its owner’s deck. 1x Let’s Finish This - Play on a base. Ongoing: If you and another player have a minion here at the start of your turn, reduce the printed breakpoint of this base to 0 until the end of the turn. 1x Make My Day - Destroy a minion of power 3 or less on a base where you have a minion. Draw a card. 1x Scared Straight - Move another player’s minion from a base where you have a minion to another base. Play an extra action. 1x Shrug it Off - Play on a base. Talent: Cancel the abilities of this base until the start of your next turn. 1x Street Justice - Play on a base. Ongoing: Your minions here are not affected by other players’ cards. 1x The Revenge - Special: Play after a base scores where you didn't win. Move one of your minions there to another base instead of the discard pile. 2x Tough It Out - Play on a minion. Ongoing: This minion has +2 power and cannot be destroyed. 2x Who Loves Ya, Baby? - Draw a card for each minion you control of power 4 or more.

Actions

1x A Whole Lot Meaner - One minion gains +3 power until the end of the turn. 1x Feeling Lucky? - Play on a minion. Ongoing: After this minion’s controller plays an action, destroy the minion if this card is still on it. 1x Knocked into Next Week - Choose a minion. Shuffle it into its owner’s deck. 1x Let’s Finish This - Play on a base. Ongoing: If you and another player have a minion here at the start of your turn, reduce the printed breakpoint of this base to 0 until the end of the turn. 1x Make My Day - Destroy a minion of power 3 or less on a base where you have a minion. Draw a card. 1x Scared Straight - Move another player’s minion from a base where you have a minion to another base. Play an extra action. 1x Shrug it Off - Play on a base. Talent: Cancel the abilities of this base until the start of your next turn. 1x Street Justice - Play on a base. Ongoing: Your minions here are not affected by other players’ cards. 1x The Revenge - Special: Play after a base scores where you didn't win. Move one of your minions there to another base instead of the discard pile. 2x Tough It Out - Play on a minion. Ongoing: This minion has +2 power and cannot be destroyed. 2x Who Loves Ya, Baby? - Draw a card for each minion you control of power 4 or more.

Characters

1x Brojak - power 4 - Ongoing: After a minion moves, you may move this minion to the same base and give it +1 power until the end of the turn. 1x Death Wisher - power 4 - Ongoing: Once per turn, after another player destroys a minion they don't control, you may destroy one of that player's minions. 1x Dusty Henry - power 4 - You may shuffle a minion here into its owner’s deck. 1x Foxy Green - power 4 - Ongoing: After another player plays a card or uses a talent that directly affects one or more minions here, place a +1 power counter on this minion. 1x Jacky Bill - power 4 - Ongoing: After another player plays an action, you may have this minion gain +2 power until the end of the turn. 1x Shift - power 4 - Place up to two minions from your discard pile on top of your deck. 1x Stoneford - power 4 - Search your deck for an action and place it into your hand.

Mechanics

Play with a reduced number of minions in your deck, but with a team of seven power-4 minions with powerful and oppressive abilities, including hard removal, power boost and retaliation.

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