All factions
That '70s Expansion
TRUCKERS
Low-Medium
Transfer play-on-base actions around in order to move your minions, and mess with other players' play-on-base actions, either by transferring them elsewhere or taking control of them.
Description
The Truckers are one of the 4 factions from the That ’70s Expansion set.
Truckers use play-on-base actions to move themselves and the base actions around and gain power. They can also mess with other players' base actions.
Their complexity rating is: Low-Medium.
Other factions from the same set: Disco Dancers, Kung Fu Fighters, Vigilantes.
Cards Overview
The Truckers have the usual 10 minions and 10 actions. The total minion base power (not counting any abilities) is the usual 30 or an average of 3 per minion.
Among their actions, there are:
* 0 play-on-minion actions,
* 7 play-on-base actions: Armored Truck, Cab-over Pete (2x), Convoy (2x), Dekotora, High-Speed Chase,
* 3 standard actions (1 that affects one or more minions, in bold): Fixin’ to Fix It, Hotwire, Rally,
* 1 action that directly increases a minion's power: Rally.
1x Armored Truck - Play on a base. Ongoing: Your minions here cannot be destroyed or moved by other players' cards.
2x Cab-over Pete - Play on a base. Talent: Transfer this action to another base to transfer or move another card you control here to the same base.
2x Convoy - Play on a base. Ongoing: You have +1 power here for each of your actions on this base (including this one).
1x Dekotora - Play on a base. Talent: Transfer this action to another base to move up to three of your minions from here to there.
1x Fixin’ to Fix It - Choose an action in your discard pile that can be played on a base, and play it as an extra action.
1x High-Speed Chase - Play on a base. Talent: Transfer this action to another base to move one of your minions from here to there. That minion gains +3 power until the end of the turn.
1x Hotwire - Play an action that can be played on a base off the top of your deck OR choose an action played on a base; transfer it to another base, and/or take control of it.
1x Rally - Give one of your minion +1 power until the end of the turn for each action on its base. Special: Play before a base scores and give one of your minions there +2 power for each action on its base instead.
Actions
1x Armored Truck - Play on a base. Ongoing: Your minions here cannot be destroyed or moved by other players' cards.
2x Cab-over Pete - Play on a base. Talent: Transfer this action to another base to transfer or move another card you control here to the same base.
2x Convoy - Play on a base. Ongoing: You have +1 power here for each of your actions on this base (including this one).
1x Dekotora - Play on a base. Talent: Transfer this action to another base to move up to three of your minions from here to there.
1x Fixin’ to Fix It - Choose an action in your discard pile that can be played on a base, and play it as an extra action.
1x High-Speed Chase - Play on a base. Talent: Transfer this action to another base to move one of your minions from here to there. That minion gains +3 power until the end of the turn.
1x Hotwire - Play an action that can be played on a base off the top of your deck OR choose an action played on a base; transfer it to another base, and/or take control of it.
1x Rally - Give one of your minion +1 power until the end of the turn for each action on its base. Special: Play before a base scores and give one of your minions there +2 power for each action on its base instead.
Characters
1x “El Bandido” - power 5 - You may take control of an action on this base. Talent: Play an extra action on a base, OR transfer an action from one base to another.
2x “Rubber Chicken” - power 4 - Ongoing: This minion has +1 power for each of your actions on this base.
3x “Skinny Minnie” - power 3 - Talent: If there is an action on this base, move this minion to another base to transfer an action from here to there.
4x “Good Buddy” - power 2 - If you have an action on this base, draw a card.
Mechanics
Transfer play-on-base actions around in order to move your minions, and mess with other players' play-on-base actions, either by transferring them elsewhere or taking control of them.