All factions
10th Anniversary
SKELETONS
Medium
Bury cards, especially minions from your discard pile, and boost them with +1 power counters when you uncover them.
Description
The Skeletons faction is part of the 10th Anniversary set, bringing a unique set of abilities to the table. Although the set lacks a traditional rulebook, online descriptions reveal that this faction excels at exhuming and empowering minions, particularly those relegated to the discard pile. With a medium complexity rating, the Skeletons offer a balanced challenge. They are joined in the 10th Anniversary set by the Mermaids, Sheep, and World Champs factions.
Cards Overview
The Skeletons faction is comprised of 10 minions and 10 actions, offering a balanced mix of creatures and abilities. In terms of raw power, their minions boast a total base power of 30, averaging 3 power per minion.
Delving into their actions, the Skeletons have no actions that are specifically designed to be played on minions. However, they do have two actions that can be played on bases: Gravestones and Graveyard. The majority of their actions are standard, with eight options available, including two that can affect one or more minions: Burst Forth, Dig ’em Up, Grave Goods (which appears twice), Hearse Fleet, Place ‘em Down, Spooky, and Scary (also appearing twice). Notably, two of their actions - both instances of Grave Goods - have the ability to directly increase a minion's power.
The Skeletons faction unleashes a horde of undead minions to overwhelm opponents, using actions that summon, bolster, and manipulate their bony ranks to devastating effect. By leveraging their skeletal army, players can execute a variety of strategic maneuvers to outmaneuver their foes.
1x Burst Forth - Special: Before a base scores, uncover one of your buried cards there.
1x Dig ’em Up - Choose a base. Uncover up to three of your buried cards there.
2x Grave Goods - Bury a card from your hand, and you may discard a card to bury another one; OR uncover one of your buried cards, and if it is a minion, place two +1 power counters on it.
1x Gravestones - Play on a base. Ongoing: After a minion is uncovered here, you may place a +1 power counter on it. Special: After this base scores, bury this card on another base.
1x Graveyard - Play on a base. Talent: Uncover one of your buried cards here. If it is a minion, you may place a +1 power counter on it.
1x Hearse Fleet - Move any number of your buried cards from one base to another. Special: You may play this card before a base scores to move up to two of your buried cards to or from that base instead.
1x Place ‘em Down - Bury up to three minions from your discard pile with total power of 6 or less.
2x Spooky, Scary... - Bury a minion of power 3 or less from your discard pile. Draw a card.
Actions
1x Burst Forth - Special: Before a base scores, uncover one of your buried cards there.
1x Dig ’em Up - Choose a base. Uncover up to three of your buried cards there.
2x Grave Goods - Bury a card from your hand, and you may discard a card to bury another one; OR uncover one of your buried cards, and if it is a minion, place two +1 power counters on it.
1x Gravestones - Play on a base. Ongoing: After a minion is uncovered here, you may place a +1 power counter on it. Special: After this base scores, bury this card on another base.
1x Graveyard - Play on a base. Talent: Uncover one of your buried cards here. If it is a minion, you may place a +1 power counter on it.
1x Hearse Fleet - Move any number of your buried cards from one base to another. Special: You may play this card before a base scores to move up to two of your buried cards to or from that base instead.
1x Place ‘em Down - Bury up to three minions from your discard pile with total power of 6 or less.
2x Spooky, Scary... - Bury a minion of power 3 or less from your discard pile. Draw a card.
[FACTION ICON]
Characters
1x Lord of Bones - power 5 - Ongoing: After another minion is uncovered, you may place a +1 power counter on it. Talent: Bury a card from your hand here or uncover one of your buried cards here.
2x Gravetender - power 4 - Ongoing: Once per turn, after one of your other cards is buried or uncovered, draw a card.
3x Revenant - power 3 - Special: On your turn, you may bury this card from your discard pile. Use only one Revenant ability per turn.
4x Returned One - power 2 - You may bury this minion here. Special: After this card is uncovered, you may uncover another one of your buried cards here.
Mechanics
Bury cards, especially minions from your discard pile, and boost them with +1 power counters when you uncover them.