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It's Your Fault!

DRAGONS

Low-Medium

Play minions and play-on-base actions that manipulate their bases to make them unattractive for other players.

Description

The Dragons are one of the 5 factions from the It’s Your Fault! set. The Dragons focus on making bases less attractive to other players. Their complexity rating is: Low-Medium. Other factions from the same set: Mythic Greeks, Sharks, Superheroes, Tornados.

Cards Overview

The Dragons have the usual 10 minions and 10 actions. The total minion base power (not counting any abilities) is the usual 30 or an average of 3 per minion. Among their actions, there are: * 0 play-on-minion actions, * 8 play-on-base actions: Bring Down the Walls (2x), Dangerous Ground, Dragon Lands, Intimidating Presence, Raze, Ruins (2x), * 2 standard actions (none of them affect minions): Burn it Down, Flank Attack, * 1 action that directly increases a minion's power: Dragon Lands.
2x Bring Down the Walls - Play on a base. Special: Before this base scores, you may play a minion here. 1x Burn it Down - Destroy a base and any actions played on it. Replace it with the top card of the base deck or a base from the discard pile. All minions from the original base remain. 1x Dangerous Ground - Play on a base. Ongoing: After another player plays a minion here, they must discard a card. 1x Dragon Lands - Play on a base. Ongoing: Your minions here have +1 power. Special: Before a base scores, you may play this card there. 1x Flank Attack - Search your deck and/or discard pile for an action that can be played on a base and play it as an extra action. Shuffle your deck if you searched it. 1x Intimidating Presence - Play on a base. Ongoing: Other players’ minions here have -1 power. Special: Before a base scores, you may play this card there. 1x Raze - Play on a base. Ongoing: This base’s ability is cancelled. 2x Ruins - Play on a base. Ongoing: Other players here are awarded 1 less VP from this base when it scores.

Actions

2x Bring Down the Walls - Play on a base. Special: Before this base scores, you may play a minion here. 1x Burn it Down - Destroy a base and any actions played on it. Replace it with the top card of the base deck or a base from the discard pile. All minions from the original base remain. 1x Dangerous Ground - Play on a base. Ongoing: After another player plays a minion here, they must discard a card. 1x Dragon Lands - Play on a base. Ongoing: Your minions here have +1 power. Special: Before a base scores, you may play this card there. 1x Flank Attack - Search your deck and/or discard pile for an action that can be played on a base and play it as an extra action. Shuffle your deck if you searched it. 1x Intimidating Presence - Play on a base. Ongoing: Other players’ minions here have -1 power. Special: Before a base scores, you may play this card there. 1x Raze - Play on a base. Ongoing: This base’s ability is cancelled. 2x Ruins - Play on a base. Ongoing: Other players here are awarded 1 less VP from this base when it scores.

Characters

1x Great Wyrm - power 5 - Ongoing: Other players here are awarded 1 less VP from this base when it scores. 2x Wyvern - power 4 - Destroy a minion here of power 3 or less. Talent: Reduce the breakpoint of this base by 3 until the end of the turn. 3x Imperial Dragon - power 3 - Ongoing: After another player plays or moves a minion here, draw a card. 4x Hatchling - power 2 - Ongoing: After another player plays or moves a minion here, it gets -1 power until the end of the turn.

Mechanics

Play minions and play-on-base actions that manipulate their bases to make them unattractive for other players.

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